Anime Market
Anime Market - Global Industry Assessment & Forecast
Segments Covered
- By Type T.V., Movie, Video, Internet Distribution, Merchandising, Music, Pachinko, Live Entertainment
- By Genre Action & Adventure, Sci-Fi & Fantasy, Romance & Drama, Sports, Other Genres
- By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base Year: | 2022 |
Forecast Years: | 2023 - 2030 |
Historical Years: | 2017 - 2021 |
Revenue 2022: | USD 32.1 Billion |
Revenue 2030: | USD 78.6 Billion |
Revenue CAGR (2023 - 2030): | 10.6% |
Fastest Growing Region (2023 - 2030) | Europe |
Largest Region (2022): | Asia Pacific |
Customization Offered
- Cross-segment Market Size and Analysis for Mentioned Segments
- Additional Company Profiles (Upto 5 With No Cost)
- Additional Countries (Apart From Mentioned Countries)
- Country/Region-specific Report
- Go To Market Strategy
- Region Specific Market Dynamics
- Region Level Market Share
- Import Export Analysis
- Production Analysis
- Others Request Customization Speak To Analyst
Anime Market Segment Analysis
- Anime Type Outlook (Revenue, USD Million, 2018 - 2030)
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Anime Genre Outlook (Revenue, USD Million, 2018 - 2030)
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
-
Regional Outlook (Revenue, USD Billion/Million, 2018 - 2030)
- North America
-
North America Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
-
North America Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- U.S.
- U.S. Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- U.S. Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- U.S. Anime Market, by Type
- Canada
- Canada Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Canada Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Canada Anime Market, by Type
-
Mexico
- Mexico Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Mexico Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Mexico Anime Market, by Type
-
North America Anime Market, by Type
- Europe
-
Europe Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
-
Europe Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- U. K.
- U.K. Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- U.K. Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- U.K. Anime Market, by Type
- France
- France Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- France Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- France Anime Market, by Type
-
Germany
- Germany Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Germany Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Germany Anime Market, by Type
-
Italy
- Italy Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Italy Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Italy Anime Market, by Type
-
Spain
- Spain Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Spain Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Spain Anime Market, by Type
-
Rest of Europe
- Rest of Europe Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Rest of Europe Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Rest of Europe Anime Market, by Type
-
Europe Anime Market, by Type
- Asia Pacific
-
Asia Pacific Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
-
Asia Pacific Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- China
- China Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- China Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- China Anime Market, by Type
- Japan
- Japan Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Japan Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Japan Anime Market, by Type
-
Germany
- Germany Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Germany Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Germany Anime Market, by Type
-
India
- India Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- India Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- India Anime Market, by Type
-
South Korea
- South Korea Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- South Korea Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- South Korea Anime Market, by Type
-
South East Asia
- South East Asia Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- South East Asia Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- South East Asia Anime Market, by Type
-
Rest of Asia Pacific
- Rest of Asia Pacific Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Rest of Asia Pacific Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Rest of Asia Pacific Anime Market, by Type
-
Asia Pacific Anime Market, by Type
- Latin America
-
Latin America Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
-
Latin America Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Brazil
- Brazil Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Brazil Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Brazil Anime Market, by Type
- Argentina
- Argentina Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Argentina Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Argentina Anime Market, by Type
-
Rest of Latin America
- Rest of Latin America Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Rest of Latin America Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Rest of Latin America Anime Market, by Type
-
Latin America Anime Market, by Type
- Middle East & Africa
-
Middle East & Africa Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
-
Middle East & Africa Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- GCC Countries
- GCC Countries Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- GCC Countries Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- GCC Countries Anime Market, by Type
- South Africa
- South Africa Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- South Africa Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- South Africa Anime Market, by Type
-
Rest of Middle East & Africa
- Rest of Middle East & Africa Anime Market, by Type
- T.V.
- Movie
- Video
- Internet Distribution
- Merchandising
- Music
- Pachinko
- Live Entertainment
- Rest of Middle East & Africa Anime Market, by Genre
- Action & Adventure
- Sci-Fi & Fantasy
- Romance & Drama
- Sports
- Other Genres
- Rest of Middle East & Africa Anime Market, by Type
-
Middle East & Africa Anime Market, by Type
- North America
FAQ
Frequently Asked Question
What is the global demand for Anime in terms of revenue?
-
The global Anime valued at USD 32.1 Billion in 2022 and is expected to reach USD 78.6 Billion in 2030 growing at a CAGR of 10.6%.
Which are the prominent players in the market?
-
The prominent players in the market are Pierrot Co. Ltd. (Japan), Production IG (Japan), Studio Ghibli (Japan), Sunrise Inc. (Japan), Toei Animation Co. Ltd. (Japan), Bones (Japan), Kyoto Animation Co. Ltd. (Japan), MADHOUSE (Japan), Crunchyroll (U.S.), Progressive Animation Works Co. Ltd. (Japan), Good Smile Company (Japan), Discotek Media (U.S.), Sentai Holdings LLC (U.S.), VIZ Media LLC (U.S.), Ufotable Co. Ltd., Atomic Flare (U.S.).
At what CAGR is the market projected to grow within the forecast period?
-
The market is project to grow at a CAGR of 10.6% between 2023 and 2030.
What are the driving factors fueling the growth of the market.
-
The driving factors of the Anime include
- Increased popularity of anime content across the globe
Which region accounted for the largest share in the market?
-
Asia Pacific was the leading regional segment of the Anime in 2022.