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Visual Effects (vfx) Market

Visual Effects (VFX) Market

Visual Effects (VFX) Market - Global Industry Assessment & Forecast

Number Of Pages # Pages:

146

Base Year:

2024

Date

Nov - 2024

Format:

PDF XLS PPT

Report Code:

VMR-1773

Segments Covered
  • By Component By Component Software, Services, Hardware
  • By Technology By Technology Artificial Intelligence (AI), Augmented Reality (AR)
  • By Application By Application Movies, Television, Gaming, Advertisements, Other Applications
  • By Region By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base YearBase Year: 2024
Forecast YearsForecast Years: 2025 - 2034
Historical YearsHistorical Years: 2019 - 2023
Revenue 2024Revenue 2024: USD 11.8 Billion
Revenue 2034Revenue 2034: USD 18 Billion
Revenue CAGRRevenue CAGR (2025 - 2034): 11.37%
Fastest Growing Region Fastest Growing Region (2025 - 2034) Asia Pacific
Largest Region Largest Region (2024): North America
Customization Offered
  • Cross-segment Market Size and Analysis for Mentioned Segments Cross-segment Market Size and Analysis for Mentioned Segments
  • Additional Company Profiles (Upto 5 With No Cost) Additional Company Profiles (Upto 5 With No Cost)
  • Additional Countries (Apart From Mentioned Countries) Additional Countries (Apart From Mentioned Countries)
  • Country/Region-specific Report Country/Region-specific Report
  • Go To Market Strategy Go To Market Strategy
  • Region Specific Market Dynamics Region Specific Market Dynamics
  • Region Level Market Share Region Level Market Share
  • Import Export Analysis Import Export Analysis
  • Production Analysis Production Analysis
  • Other Others Request Customization Speak To Analyst
  1. Executive Dashboard
    1. Strategic Imperatives
  2. Premium Insights
    1. Top 3 Trends to Watch
    2. Demand and Supply Trends
    3. Top 3 Strategies Followed by Major Players
    4. Top 3 Predictions by Vantage Market Research
    5. Top Investment Pockets
    6. Insights from Primary Respondents
  3. Global Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. Global Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. Global Visual Effects (VFX) Market - by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. Global Visual Effects (VFX) Market - by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. Global Visual Effects (VFX) Market - by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. Global Visual Effects (VFX) Market - by region
      1. North America
      2. Europe
      3. Asia Pacific
      4. Latin America
      5. Middle East & Africa
    7. Market comparative analysis
  4. North America Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. North America Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. North America Visual Effects (VFX) Market, by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. North America Visual Effects (VFX) Market, by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. North America Visual Effects (VFX) Market, by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. North America Visual Effects (VFX) Market, by Country
      1. U.S.
        1. U.S. Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. U.S. Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. U.S. Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      2. Canada
        1. Canada Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Canada Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Canada Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      3. Mexico
        1. Mexico Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Mexico Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Mexico Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
  5. Europe Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. Europe Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. Europe Visual Effects (VFX) Market, by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. Europe Visual Effects (VFX) Market, by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. Europe Visual Effects (VFX) Market, by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. Europe Visual Effects (VFX) Market, by Country
      1. Germany
        1. Germany Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Germany Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Germany Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      2. UK
        1. UK Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. UK Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. UK Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      3. France
        1. France Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. France Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. France Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      4. Spain
        1. Spain Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Spain Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Spain Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      5. Italy
        1. Italy Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Italy Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Italy Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      6. BENELUX
        1. BENELUX Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. BENELUX Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. BENELUX Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      7. Rest of Europe
        1. Rest Of Europe Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Rest Of Europe Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Rest Of Europe Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
  6. Asia Pacific Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. Asia Pacific Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. Asia Pacific Visual Effects (VFX) Market, by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. Asia Pacific Visual Effects (VFX) Market, by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. Asia Pacific Visual Effects (VFX) Market, by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. Asia Pacific Visual Effects (VFX) Market, by Country
      1. China
        1. China Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. China Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. China Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      2. Japan
        1. Japan Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Japan Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Japan Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      3. India
        1. India Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. India Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. India Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      4. South Korea
        1. South Korea Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. South Korea Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. South Korea Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      5. South East Asia
        1. South East Asia Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. South East Asia Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. South East Asia Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      6. Rest of Asia Pacific
        1. Rest of Asia Pacific Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Rest of Asia Pacific Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Rest of Asia Pacific Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
  7. Latin America Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. Latin America Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. Latin America Visual Effects (VFX) Market, by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. Latin America Visual Effects (VFX) Market, by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. Latin America Visual Effects (VFX) Market, by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. Latin America Visual Effects (VFX) Market, by Country
      1. Brazil
        1. Brazil Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Brazil Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Brazil Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      2. Argentina
        1. Argentina Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Argentina Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Argentina Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      3. Rest of Latin America
        1. Rest of Latin America Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Rest of Latin America Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Rest of Latin America Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
  8. Middle East & Africa Visual Effects (VFX) Market - Segment Analysis
    1. Overview
    2. Middle East & Africa Visual Effects (VFX) Market, 2016 - 2028 (USD Million)
    3. Middle East & Africa Visual Effects (VFX) Market, by Component
      1. By Software
      2. By Services
      3. By Hardware
    4. Middle East & Africa Visual Effects (VFX) Market, by Technology
      1. By Artificial Intelligence (AI)
      2. By Augmented Reality (AR)
    5. Middle East & Africa Visual Effects (VFX) Market, by Application
      1. By Movies
      2. By Television
      3. By Gaming
      4. By Advertisements
      5. By Other Applications
    6. Middle East & Africa Visual Effects (VFX) Market, by Country
      1. GCC Countries
        1. GCC Countries Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. GCC Countries Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. GCC Countries Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      2. South Africa
        1. South Africa Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. South Africa Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. South Africa Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
      3. Rest of Middle East & Africa
        1. Rest of Middle East & Africa Visual Effects (VFX) Market, By Component
          1. By Software
          2. By Services
          3. By Hardware
        2. Rest of Middle East & Africa Visual Effects (VFX) Market, By Technology
          1. By Artificial Intelligence (AI)
          2. By Augmented Reality (AR)
        3. Rest of Middle East & Africa Visual Effects (VFX) Market, By Application
          1. By Movies
          2. By Television
          3. By Gaming
          4. By Advertisements
          5. By Other Applications
  9. Key Market Dynamics
    1. Introduction
    2. Market Drivers
    3. Market Restraints
    4. Market Opportunities
    5. Porter's Five Forces Analysis
    6. PEST Analysis
    7. Regulatory Landscape
    8. Technology Landscape
    9. Regional Market Trends
  10. COVID 19 Impact Analysis
    1. Key strategies undertaken by companies to tackle COVID-19
    2. Short term dynamics
    3. Long term dynamics
  11. Marketing Stratagy Analysis
    1. Marketing Channel
    2. Direct Marketing
    3. Indirect Marketing
    4. Marketing Channel Development Trends
  12. Competative Landscape
    1. Competition Matrix - 2021
    2. Company Market Share Analysis - 2021
    3. Key Company Activities, 2018 - 2021
    4. Strategic Developments - Heat Map Analysis
    5. Company Offering Evaluation
    6. Company Regional Presence Evaluation
  13. Company Profiles
    1. Adobe Inc.
    2. Animal Logic
    3. Cinesite (Eastman Kodak Company)
    4. Digital Domain Holdings Limited
    5. Framestore
    6. Pixomondo
    7. Rodeo FX
    8. Scanline VFX
    9. Sony Pictures Entertainment Inc. (Sony Group Corporation)
    10. Technicolor SA
    11. The Foundry Visionmongers Limited
    12. The Walt Disney Company
  14. Key Primary Respondents - VERBATIM
  15. Discussion Guide
  16. Customization Offered
  17. Annexure
  18. List of Figures
  19. List of Tables
  20. List of Abbreviations
FAQ
Frequently Asked Question
  • The global Visual Effects (VFX) valued at USD 11.8 Billion in 2024 and is expected to reach USD 18 Billion in 2034 growing at a CAGR of 11.37%.

  • The prominent players in the market are Adobe Inc., Animal Logic, Cinesite (Eastman Kodak Company), Digital Domain Holdings Limited, Framestore, Pixomondo, Rodeo FX, Scanline VFX, Sony Pictures Entertainment Inc. (Sony Group Corporation), Technicolor SA, The Foundry Visionmongers Limited, The Walt Disney Company.

  • The market is project to grow at a CAGR of 11.37% between 2025 and 2034.

  • The driving factors of the Visual Effects (VFX) include

    • Increase in use of visual effects in movies

  • North America was the leading regional segment of the Visual Effects (VFX) in 2024.