PC Games Market
PC Games Market - Global Industry Assessment & Forecast
Segments Covered
- By Type Online Microtransaction, Digital, Physical
- By Type of Genre Action, Shooter, Sport, Role Playing, Fighting, Adventure, Racing, Strategy, Other
- By Region North America, Europe, Asia Pacific, Latin America, Middle East & Africa
Snapshot
Base Year: | 2022 |
Forecast Years: | 2023 - 2030 |
Historical Years: | 2017 - 2021 |
Revenue 2022: | USD 29.35 Billion |
Revenue 2030: | USD 32.29 Billion |
Revenue CAGR (2023 - 2030): | 1.20% |
Fastest Growing Region (2023 - 2030) | Asia Pacific |
Largest Region (2022): | Europe |
Customization Offered
- Cross-segment Market Size and Analysis for Mentioned Segments
- Additional Company Profiles (Upto 5 With No Cost)
- Additional Countries (Apart From Mentioned Countries)
- Country/Region-specific Report
- Go To Market Strategy
- Region Specific Market Dynamics
- Region Level Market Share
- Import Export Analysis
- Production Analysis
- Others Request Customization Speak To Analyst
PC Games Market Segment Analysis
- PC Games Type Outlook (Revenue, USD Million, 2018 - 2030)
- Online Microtransaction
- Digital
- Physical
- PC Games Type of Genre Outlook (Revenue, USD Million, 2018 - 2030)
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
-
Regional Outlook (Revenue, USD Billion/Million, 2018 - 2030)
- North America
-
North America PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
-
North America PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- U.S.
- U.S. PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- U.S. PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- U.S. PC Games Market, by Type
- Canada
- Canada PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Canada PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Canada PC Games Market, by Type
-
Mexico
- Mexico PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Mexico PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Mexico PC Games Market, by Type
-
North America PC Games Market, by Type
- Europe
-
Europe PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
-
Europe PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- U. K.
- U.K. PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- U.K. PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- U.K. PC Games Market, by Type
- France
- France PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- France PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- France PC Games Market, by Type
-
Germany
- Germany PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Germany PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Germany PC Games Market, by Type
-
Italy
- Italy PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Italy PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Italy PC Games Market, by Type
-
Spain
- Spain PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Spain PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Spain PC Games Market, by Type
-
Rest of Europe
- Rest of Europe PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Rest of Europe PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Rest of Europe PC Games Market, by Type
-
Europe PC Games Market, by Type
- Asia Pacific
-
Asia Pacific PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
-
Asia Pacific PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- China
- China PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- China PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- China PC Games Market, by Type
- Japan
- Japan PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Japan PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Japan PC Games Market, by Type
-
Germany
- Germany PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Germany PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Germany PC Games Market, by Type
-
India
- India PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- India PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- India PC Games Market, by Type
-
South Korea
- South Korea PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- South Korea PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- South Korea PC Games Market, by Type
-
South East Asia
- South East Asia PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- South East Asia PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- South East Asia PC Games Market, by Type
-
Rest of Asia Pacific
- Rest of Asia Pacific PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Rest of Asia Pacific PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Rest of Asia Pacific PC Games Market, by Type
-
Asia Pacific PC Games Market, by Type
- Latin America
-
Latin America PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
-
Latin America PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Brazil
- Brazil PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Brazil PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Brazil PC Games Market, by Type
- Argentina
- Argentina PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Argentina PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Argentina PC Games Market, by Type
-
Rest of Latin America
- Rest of Latin America PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Rest of Latin America PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Rest of Latin America PC Games Market, by Type
-
Latin America PC Games Market, by Type
- Middle East & Africa
-
Middle East & Africa PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
-
Middle East & Africa PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- GCC Countries
- GCC Countries PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- GCC Countries PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- GCC Countries PC Games Market, by Type
- South Africa
- South Africa PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- South Africa PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- South Africa PC Games Market, by Type
-
Rest of Middle East & Africa
- Rest of Middle East & Africa PC Games Market, by Type
- Online Microtransaction
- Digital
- Physical
- Rest of Middle East & Africa PC Games Market, by Type of Genre
- Action
- Shooter
- Sport
- Role Playing
- Fighting
- Adventure
- Racing
- Strategy
- Other
- Rest of Middle East & Africa PC Games Market, by Type
-
Middle East & Africa PC Games Market, by Type
- North America
FAQ
Frequently Asked Question
What is the global demand for PC Games in terms of revenue?
-
The global PC Games valued at USD 29.35 Billion in 2022 and is expected to reach USD 32.29 Billion in 2030 growing at a CAGR of 1.20%.
Which are the prominent players in the market?
-
The prominent players in the market are Square Enix Holdings Co. Ltd., Ubisoft Entertainment SA, Bandai Namco Holdings Inc., Take-Two Interactive Software Inc., Konami Holdings Corporation, Virtuos Holdings Pte. Ltd, TA Games Studio, Zeus Interactive Co. Ltd, Happy Elements Technology, Beijing Babeltime Technology, 99Games, Apar Games, PUBG Corporation, Griptonite Games India Private Limited, Game Freak Inc, Creatures Inc, KLab Co. Ltd, Aiming Inc, Keywords Studio, Sumo Digital, Team17 Digital Limited Frontier Developments, Codemasters, XSEED Games, Capcom, Microsoft Studios, Gameloft, Valve Corporation, Bethesda Softworks, Nintendo, Sega, Koei Tecmo Games, Daedalic Entertainment, Headup Games, BUKA Entertainment, Factory Online, Ambidexter, Mail.Ru Group, Alawar Entertainment, Nival, GSC Game World, Action Forms, Meridian 93, Supercell, Elex Technology, OKAM Studio, VOX Game Studio, Hoplon, Aquiris Game Studio, Efecto Studios, Etermax, Bamtang Games, Maysalward, Wixel Studios, Nezal Entertainment, Tahadi Games, Celestial Games, Kuluya, Thoopid, Maliyo Games, Leti Games.
At what CAGR is the market projected to grow within the forecast period?
-
The market is project to grow at a CAGR of 1.20% between 2023 and 2030.
What are the driving factors fueling the growth of the market.
-
The driving factors of the PC Games include
- Cross-Platform Publishing And Play
Which region accounted for the largest share in the market?
-
Europe was the leading regional segment of the PC Games in 2022.